I facilitated a game here in Toronto this weekend – a custom game written from scratch for an old friend of my husband. Before the game started, as I was briefing the suspects, I assured them that there was no way they could “break” the game, so long as they avoided the 2 unforgiveable sins in murder mystery games: Don’t make up random information if it’s not on their sheet, and if asked directly about their “hide” information, they can not lie.
Little did I know the guest of honour (being that sort of trouble-maker) took that as a challenge. Of course, with his blocking the game stalled from time to time, and he was accused of being a liar quite often (he said after looking at the notebooks left behind he saw his name, and “LIAR!” underneath in more than one), but the game still worked.
Why? Because it’s designed that way.
Most of the time, when people ask me how to play a murder mystery party game, what they’re really worried about is whether they (or a guest) will screw up the game, everything will go horribly wrong and everyone will have an awful time. The truth is, with a Shot In The Dark Mysteries’ game, YOU WON’T BREAK THE GAME! We promise. Each game is written with the consideration that real-live human beings will be playing the game. There are no actors in our “mystery theatre” and anything can happen, including a tight-lipped suspect or someone, like my guest of honour, who considers the declaration a challenge.
I’m not going to reveal how the games are designed to be “unbreakable” – I’m just going to call it my “secret recipe”. But rest assured, if you want to host a mystery party and are nervous that something could go wrong or you or a guest could somehow wreck the game, you can relax. Not only are our mystery party games “unbreakable”, they are also backed by a 100% satisfaction guarantee. So, if that’s all that’s stopping you, go forth with confidence and pick up a game. We’re here to answer any questions you may have as well, with live chat and email support – or you can always just give us a ring.
What do you want to do now?